nw::gfx::SceneContext::TryPushAnimatableNode Member Function

Syntax

bool TryPushAnimatableNode(
     SceneNode * sceneNode
);

Arguments

Name Description
in sceneNode Node to be animated.

Return Values

Returns true if added successfully.

Description

Adds a node to be animated.

Nodes that are not animated are ignored even if passed in an argument.


CONFIDENTIAL