nw::gfx::ParticleUtil::SetupParticleObject Member Function

Syntax

static void SetupParticleObject(
     ut::MoveArray< SceneNode * > * sceneNodeArray,
     ParticleContext * context
);

Arguments

Name Description
in sceneNodeArray The array of scene nodes.
context

Return Values

None.

Description

Configures the initial settings for particle objects. This function makes an internal call to ResolveParticleObject.


CONFIDENTIAL