nw::gfx::ParticleModel::Create Member Functionstatic ParticleModel * Create( SceneNode * parent, ResSceneObject resource, const ParticleModel::Description & modelDescription, os::IAllocator * mainAllocator, os::IAllocator * deviceAllocator );
| Name | Description | |
|---|---|---|
| in | parent | Parent node. |
| in | resource | Resource. |
| in | modelDescription |
Content to configure. |
| in | mainAllocator |
Allocator for main memory. |
| in | deviceAllocator |
Allocator for device memory. |
Creates a model.
CONFIDENTIAL