nw::gfx::CameraViewUpdater::Update Member Function
virtual void Update(
math::MTX34 * viewMatrix,
const math::MTX34 & worldMatrix,
const math::VEC3 & cameraPosition
) = 0;
| Name | Description | |
|---|---|---|
| out | viewMatrix |
View matrix to update. |
| in | worldMatrix |
World matrix for the camera's parent node. |
| in | cameraPosition |
Camera position. |
Updates the view matrix.
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