nw::gfx::CalculatedTransform::SetRotateMatrix Member Function

Syntax

void SetRotateMatrix(
     f32 x00,
     f32 x01,
     f32 x02,
     f32 x10,
     f32 x11,
     f32 x12,
     f32 x20,
     f32 x21,
     f32 x22
);

Arguments

Name Description
x00
x01
x02
x10
x11
x12
x20
x21
x22

Return Values

None.

Description

Gets the rotation matrix. Sets the Dirty flag.


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