nw::gfx::BasicRenderQueue::EnqueueElement Member Function

Syntax

ElementType * EnqueueElement(
     const ElementType & element,
     ResMaterial::TranslucencyKind translucencyKind,
     float depth,
     u8 layerId
);

Arguments

Name Description
in element Render element to add.
in translucencyKind Type of translucency.
in depth Depth of the mesh in the screen coordinate system.(0.0 ~ 1.0)
in layerId ID that is given highest priority when sorting render elements. This is used to control rendering of layers and billboarding.

Return Values

Returns the render element that was added. Returns NULL if it could not be added.

Description

Adds a render element to the queue.


CONFIDENTIAL