nw::gfx::BasicRenderQueue::BasicEnqueueModelTranslucentModelBaseFunctor Structuretemplate <typename ModelType, typename CalculateDepth, typename IsCalculating>
struct BasicEnqueueModelTranslucentModelBaseFunctor
{
CalculateDepth calculateDepth;
BasicRenderQueue * renderQueue;
float modelDepth;
u8 layerId;
};
Functor for adding models to the render queue.
Creates keys for translucent mesh depth in model units.
| camera | const Camera & |
|---|
| calculateDepth | CalculateDepth |
||
|---|---|---|---|
renderQueue
|
BasicRenderQueue * | ||
| modelDepth | float | ||
layerId
|
u8 |
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