nw::gfx::AnimEvaluator::ForceBindMaterialAnim Member Function

Syntax

Result ForceBindMaterialAnim(
     AnimGroup * animGroup,
     const char * materialName
);

Arguments

Name Description
in animGroup Animation group.
in materialName The material name to bind. There is a limit on the number of characters.

Return Values

Returns the result of binding.

Description

Switches material names and binds an animation.

Binds the material animation to be bound by switching the material given by the name materialName.

This function cannot be used except with material animations.

If the character string for materialName is too long, binding may fail.

See Also

TryBind


CONFIDENTIAL