nw::gfx::AnimBinding::SetAnimObject Member Function

Syntax

bool SetAnimObject(
     const char * animGroupName,
     AnimObject * animObject,
     int objectIdx = 0
);

Arguments

Name Description
in animGroupName Animation group name.
in animObject Animation object.
in objectIdx Index of the animation object bound to an animation group. Make this specification when binding multiple animation objects to a single group.

Return Values

Returns true if successful.

Description

Sets the animation object.


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