nw::dev::DirectPrint::SetTargetBuffer Member Function
void SetTargetBuffer(
void *buffer,
GLuint format,
u16 width,
u16 height
);
void SetTargetBuffer(
void* buffer
);
| SetTargetBuffer ( void *, GLuint, u16, u16 ) | Sets the framebuffer that will be the rendering target. |
| SetTargetBuffer ( void * ) | Sets the framebuffer that will be the rendering target. |
SetTargetBuffer ( void *, GLuint, u16, u16 )Sets the framebuffer that will be the rendering target.
SetTargetBuffer ( void * )For other parameters relating to the framebuffer, the previous settings are used unchanged.
CONFIDENTIAL