Texture Patterns

You can configure textures to be used in texture pattern animations here.

Texture Patterns

  1. Select the texture to be added to the texture pattern from the pull-down menu.
    Textures that can be loaded into 3DEditor are displayed in the pull-down menu.
  2. Add
    Pressing Add adds the selected texture to the pattern and displays it in a list.
    A number is automatically assigned to the added texture.
  3. The selected texture can be moved up and down in the list.
    Moving a texture causes its texture number to change.
  4. Delete
    Deletes the selected texture in the list.
  5. Texture list
    Use the number automatically assigned to each texture to create texture pattern animations.
  6. Image
    Displays information about the texture selected in the list.
  7. Change
    Pressing Change allows you to open a separate window for changing the texture images that have been set.

Change Texture Image Window

Change Texture Image Window

  1. Displays the color image and alpha image for the texture selected under B.
  2. Textures
    Displays textures that can be changed in a list.
    Textures are changed by selecting the texture you want to change and pressing the OK button.

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