NintendoWare Maya Plug-in - Revision History

Index

■ 1.3.1

Bug fixes

■ 1.3.0

Added and Changed Features

Bug fixes

■ 1.2.1

Bug fixes

■ 1.2.0

Added and Changed Features

Bug fixes

■ 1.1.1

Bug fixes

■ 1.1.0

Added and Changed Features

Bug fixes

■ 1.0.0

Added and Changed Features

Bug fixes

■ 0.8.0

Added and Changed Features

Bug fixes

■ 0.7.0

Added and Changed Features

Bug fixes

■ 0.6.0

Added and Changed Features

Bug fixes

■ 0.5.0

Added and Changed Features

■ 0.4.1

Bug fixes

■ 0.4.0

Added and Changed Features

■ 0.3.0

Added and Changed Features

■ 0.2.1

Added and Changed Features

Changes in 1.3.1

Note 42-M01: (Optimization) Fixed a bug where optimization would fail with certain skinning models

Under certain conditions optimization would fail and models would be exported with some shapes missing. This bug has been fixed. The conditions are as follows.

Changes in 1.3.0

Note 41-M01: Support for intermediate file format version 1.3.0.

Added support for version 1.3.0 of the intermediate file format.

Note 41-M02: Added the Copy Related Files option

Added the Copy Related Files option which copies files dependent on merge processing in the Export plug-in.

Note 41-M03: Added the Convert To Model option

Removed Disable SkeletalModel-Simplification from the Export plug-in settings and added the Convert to Model option.

Note 41-M04: Added an Animation Key Forced Output Settings Plug-in

Added an Animation Key Forced Output Settings plug-in (NW4C Set Force Export Key).

Note 41-M05: Added string layout support to the User Data Settings Plug-in

Added support for string layout to the User Data Settings Plug-in (NW4C Set User Data).

Note 41-M06: Support for double-byte characters and single-byte kana in string-type data for the User Data Settings Plug-in

Added support for double-byte characters and single-byte kana in string-type data for the User Data Settings Plug-in (NW4C Set User Data).

Note 41-M07: Fixed a bug where optimization would fail when the Compress Same Material process was run on materials for which user data was configured

Fixed a bug where optimization would fail when the Compress Same Material process was run on materials for which user data was configured.

Note 41-M08: Fixed a bug where material animations would not be transferred with Use CreativeStudio

Fixed a bug where material animations would not be transferred to CreativeStudio when using the Use CreativeStudio option in the Export plug-in.

■ Changes in 1.2.1

Note 23-M01: Fixed problem with incorrect export of visibility animation

Visibility animation did not export correctly when the cmdl file and ctex file and cmata were not exported. That problem has been fixed.

■ Changes in 1.2.0

Note 22-M01: Added support for intermediate file format version 1.2.0

Support has been added for intermediate file format version 1.2.0.

Note 22-M02: Updated for Maya 2011

Added support for Maya 2011.

Note 22-M03: Deprecated Quantize Quality and added the options Scale Quantize Quality, Rotate Quantize Quality, and Translate Quantize Quality

Quantize Quality, used to specify the animation quality of the Export plug-in, has been abolished, and the options Scale Quantize Quality, Rotate Quantize Quality, and Translate Quantize Quality have been added.

Note 22-M04: Added the options Texture Translate, Texture Rotate, and Texture Scale

The options Texture Translate, Texture Rotate, and Texture Scale have been added for setting allowable differences in texture SRT animations for the Export plug-in.

Note 22-M05: Added the Color option

The Color option was added for setting the allowable difference in color animations for the Export plug-in.

Note 22-M06: Added a plug-in for setting user data

A plug-in for setting user data (NW4C Set User Data) has been added.

Note 22-M07: Fixed a bug where dependency files were not being copied during merging

A bug has been fixed where texture, lookup table set, and shader files that depended on a pre-merged file were not being copied during merging.

Note 22-M08: Fixed a bug where temporary files created for merging were not always deleted

A bug was fixed where temporary files created for merging were not always deleted.

Note 22-M09: Fixed a bug where cskla files were not being optimized

A bug was fixed where cskla files were not being optimized if a cmdl file was not being exported.

Changes in 1.1.1

Note 20-M01: Fixed a bug where NW4C Set Combine Group could not be utilized correctly

A bug was fixed where NW4C Set Combine Group could not be utilized correctly.

■ Changes in 1.1.0

Note 19-M01: Support for intermediate file format version 1.1.0.

Added support for version 1.1.0 of the intermediate file format.

Note 19-M02: Support for visibility animations

Support for visibility animations has been added.

Note 19-M03: Support for Color Animations

Support for Material Color Animations has been added.

Note 19-M04: Support for Texture SRT Animation

The library now supports texture SRT animations.

Note 19-M05: Support for Animation Range Export mode.

Animation Range Export mode is now supported.

Note 19-M06: Added the Adjust Skinning option

The Adjust Skinning option for determining the skinning mode has been added to the Export plug-in.

Note 19-M07: Added the Mesh Visibility Mode option

The Mesh Visibility Mode option was added to the Export plug-in for setting the mode to apply to visibility animation.

Note 19-M08: Abolished Unite Below Node from Compress Node options

The Compress Node option Unite Below Node was removed from the Export plug-in.

Note 19-M09: Abolished the Translate Precision, Rotate Precision, and Scale Precision options and added the Quantize Quality option

The Translate Precision, Rotate Precision and Scale Precision options for specifying animation precision were removed from the Export plug-in and the Quantize Quality option was added.

Note 19-M10: Added a plug-in for setting mesh combine groups

A plug-in for setting mesh combine groups (NW4C Set Combine Group) was added.

Note 19-M11: Added a plug-in for setting the animation range

Added Plug-in for Setting Animation Range (NW4C Set Animation Range).

Note 19-M12: Revised specifications so that skeletal models specified as billboards using SkeletalModel Simplification are not converted to models

Specifications have been revised so that skeletal models having nodes specified as billboards are not converted into models when the optimization option "SkeletalModel Simplification" is used.

Note 19-M13: Fixed a bug where node compression was not being suppressed for meshes that use skinning

A bug was fixed where nodes were being incorrectly compressed even though "Don't compress this node" was set under "NW4C No Compress Node" for mesh nodes that utilize skinning.

Note 19-M14: Fixed a bug where the names of lookup table sets were being duplicated

The names for specular and other lookup table sets overlapped with the names for light-containing lookup table sets. That problem was corrected.

Note 19-M15: Fixed a bug where data was not being merged correctly

If a CMDL file containing double-byte characters in its path was specified for merging, the merge process did not work correctly. That problem was corrected.

Note 19-M16: Fixed a bug where optimization was not always being performed

If the Windows user name contained double-byte characters the optimization process would not execute. That problem was fixed.

Note 19-M17: Revised specifications so that an error occurs when the number of vertices exceeds the enforced limit

When a mesh with more than 65,535 vertices is exported an error is now generated.

Note 19-M18: Fixed a bug where merging would fail if the merge source file and output file had the same name

The merge process would fail when the name of the merge source file as specified by the Merge cmdl File option was the same as the name of the export file. That problem was fixed.

■ Changes in 1.0.0

Note 17-M01: Support for intermediate file format version 1.0.0

Added support for version 1.0.0 of the intermediate file format.

Note 17-M02: Added 64-bit version of plug-in

Added the 64-bit version of the plug-in.

Note 17-M03: Support for light animation

There is now support for light animation.

Note 17-M04: Support for Use CreativeStudio option of Export plug-in

There is now support for the Use CreativeStudio option of the Export plug-in.

Note 17-M05: Changed the Export plug-in's Convert To Model option to Disable SkeletalModel-Simplification option

The Export plug-in's Convert To Model option has been changed to the Disable SkeletalModel-Simplification option.

Note 17-M06: Warning now displayed when there is discrepancy in presence of vertex attributes among meshes to which the same material is being applied

A warning is now displayed when there is discrepancy in the presence or absence of vertex attributes among meshes to which the same material is being applied.

Note 17-M07: Changed names and order of parameters set for Face Culling in NW4C Set Material Attribute, which is the plug-in for setting material attributes

Changed the names and order of parameters that can be set for Face Culling in the plug-in for setting material attributes(NW4C Set Material Attribute).

Note 17-M08: Fixed problem of camera settings being forcibly output as animations

Fixed a bug where camera settings were being forcibly output as animations.

Changes in 0.8.0

Note 15-M01: Support for intermediate file format version 0.8.0

There is now support for intermediate file format version 0.8.0.

Note 15-M02: Support for output of scene environment data

There is now support for the output of scene environment data (the cenv file).

Note 15-M03: Changed the file extension for Light files.

The file extension for Light files has been changed to .clgt.

Note 15-M04: Added feature to open scenes from the project specified as argument in batch file for Maya startup

A feature has been added for opening scenes from the project that was specified as argument in the batch file for Maya startup

Note 15-M05: Support for camera animation

There is now support for output of camera animation.

Note 15-M06: Added Unite All Node and Unite Below Node to the Compress Node options of the Export plug-in.

Unite All Node and Unite Below Node have been added to the Compress Node options of the Export plug-in.

Note 15-M07: Added Compress Material option to the Export plug-in

The Compress Material option has been added to the Export plug-in.

Note 15-M08: Added Convert To Model option to the Export plug-in

The Convert To Model option has been added to the Export plug-in.

Note 15-M09: Added Max Reserved Uniform Registers option to the Export plug-in

The Max Reserved Uniform Registers option has been added to the Export plug-in.

Note 15-M10: Moved some Export plug-in options from Quantization Options to Animation Options

The Frame Format,Translate Precision, Rotate Precision and Scale Precision options of the Export plug-in have been moved from Quantization Options to Animation Options.

Note 15-M11: Added Blend Mode to the plug-in for setting material attributes

Added Blend Mode for specifying a translucent drawing mode to the plug-in for setting material attributes (NW4C Set Material Attribute).

Note 15-M12: Fixed problem of error when double-byte characters used for user names

When double-byte characters were used in user names, an error would be generated and export was impossible. That problem was fixed.

Note 15-M13: Fixed problem of models breaking down if optimized using Cull Uninfluential Node

When optimization was performed using Cull Uninfluential Node the model would break down. That problem was fixed.

Note 15-M14: Now meshes are merged when nodes are compressed using Compress Node

Made revision so now meshes are merged when nodes are compressed with Compress Node.

Changes in 0.7.0

Note 10-M01: Support for intermediate file format version 0.7.0

Added support for version 0.7.0 of the intermediate file format.

Note 10-M02: Support for texture pattern animations

There is now support for texture pattern animations.

Note 10-M03: Added Merge cmdl File option to the Export plug-in

Added a Merge cmdl File option to the Export plug-in.

Note 10-M04: Added Cull Uninfluential Node and Unite Compressible Node to the Compress Node options of the Export plug-in

Added Cull Uninfluential Node and Unite Compressible Node to the Compress Node options of the Export plug-in.

Note 10-M05: Added Frame Format option to the Export plug-in

Added the Frame Format option to the Export plug-in.

Note 10-M06: Added plug-in for setting billboards

Added the Plug-in for Setting Billboards (NW4C Set Billboard).

Note 10-M07: Added Face Culling to the plug-in for setting material attributes

Added Face Culling for specifying back face culling to the Plug-in for Setting Material Attributes (NW4C Set Material Attribute).

Note 10-M08: Added plug-in for texture pattern animation control

Added the Plug-in for Controlling Texture Pattern Animation (NW4C Set Frame Extension List).

Note 10-M09: Changed conditions for exporting animation curves to cskla file

Animation curves now are always output to cskla files when constraints are set for attributes.

Note 10-M10: Fixed problem with Maya startup batch file

Scene files specified by arguments in the batch file for Maya startup could not be opened. That problem has been fixed.

Note 10-M11: Fixed problem of polygon groups assigned same material being being split up

Polygon groups assigned the same material were sometimes split into separate shapes and then output. That problem has been fixed.

Changes in 0.6.0

Note 07-M01: Support for intermediate file format version 0.6.0

Added support for version 0.6.0 of the intermediate file format.

Note 07-M02: Fixed problem with incorrect output of tangents

Tangents sometimes were output correctly. That problem has been fixed.

Note 07-M03: Fixed problem with only outputting ccam files or clgt files

It was not possible to output only the ccam files or only the clgt files. That problem was fixed.

Changes in 0.5.0

Note 05-M01: Support for intermediate file format version 0.5.0

Added support for version 0.5.0 of the intermediate file format.

Note 05-M02: Updated for Maya 2010

Added support for Maya 2010.

Note 05-M03: Changed values output for material and light ambient color

Changed the values output for the ambient color of materials and lights.

Note 05-M04: Lookup tables for materials and lights now output in curve format

Changed specifications so that the lookup table for materials and lights is output in curve format.

Note 05-M05: Changed format of texture files without additional information

Changed the format from LA4 to LA8 for texture files that do not include additional information.

Note 05-M06: Support for camera (ccam file) output

There is now support for camera (ccam file) output.

Note 05-M07: Added batch-export feature to Export plug-in

Added batch export functionality to the export plug-in.

Note 05-M08: Added Optimization option to the Export plug-in

A Optimization option has been added to the Export plug-in.

Note 05-M09: Added feature for saving Export option settings to scenes

Added a feature for saving the Export option settings to scenes.

Note 05-M10: Added feature for importing/exporting Export option settings as c3es file

Added a feature for importing/exporting Export option settings as a c3es file.

Note 05-M11: Added plug-in for setting the rendering priority of polygons

Added a Plug-in for Setting Polygon Rendering Priority (NW4C Set Render Priority).

Note 05-M12: Added Plug-in for Setting Camera Angle of View

Added a Plug-in for Setting the Camera Angle of View (NW4C Set Camera Fovy).

Changes in 0.4.1

Note 04-M01: Fixed problem of Start / End Frame options not being registered in Maya

When the Start/End Frame option was set to Playback or Range and data were exported, upon reopening the Options window the option would be All . The problem has been fixed.

Changes in 0.4.0

Note 03-M01: Support for intermediate file format version 0.4.0

Added support for version 0.4.0 of the intermediate file format.

Changes in 0.3.0

Note 02-M01: Corrected format for texture files without additional information

Corrected the format for texture files that do not have additional information.

Note 02-M02: Added a plug-in for setting material attributes

Added the Plug-in for Setting Material Attributes (NW4R Set Material Attribute).

Note 02-M03: Added the Plug-in for Disabling Node Compression

Added a Plug-in for Disabling Node Compression (NW4C Set No Compress Node).

Note 02-M04: Changed the Export plug-in Quantization Options

Changed specifications so Auto cannot be specified for the Export plug-in's Position, Normal and Tex Coord Quantization Options.

Changes in 0.2.1

Note 01-M01: Added feature for specifying vertex color precision and components

Added a feature for specifying vertex color precision and components.

Note 01-M02: Support for export of user vertex attributes

Added support for output of user vertex attributes.

Note 01-M03: Skinning weights now output as 8-bit integers

Changed the specifications so skinning weight values are output using 8-bit integers.














































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