Fragment Operation Properties

This is for editing the details of fragment operations.

PE Properties

  1. Sets the conditions for the Alpha Compare comparison process.

    Never pass
    Never passes.
    Alpha < value
    Passes when Pixel alpha < Reference value.
    Alpha <= Value
    Passes when Pixel alpha <= Reference value.
    Alpha == Value
    Passes when Pixel alpha == Reference value.
    Alpha != Value
    Passes when Pixel alpha != Reference value.
    Alpha >= Value
    Passes when Pixel alpha >= Reference value.
    Alpha > Value
    Passes when Pixel alpha > Reference value.
    Always passes
    Always passes.
  2. Sets blend mode.

    None.
    Does no blend processing, and the pixel value is loaded into eFB without modification.
    Blend calculations
    Blends based on the blend formula.
    Details on configuration are given in Blend Calculation Mode.
    Logic calculations
    Logically calculates the pixel value and the frame buffer value and writes it.
    Details on configuration are given in Logic Calculation Mode.

Blend Calculation Mode

Blend Calculation Mode

  1. Sets the coefficient that is multiplied by the pixel color.

    0
    Constant value 0.
    1
    Constant value 1.
    eFB Color
    Frame buffer color.
    1-eFB Color
    1-framebuffer color.
    Pixel Alpha
    Pixel alpha.
    1-Pixel Alpha
    1-Pixel alpha.
    eFB Alpha
    Framebuffer alpha.
    1-eFB Alpha
    1-framebuffer alpha.
  2. Sets the operations for pixel color and framebuffer color.

    GL_ADD.
    GL_SUBTRACT.
    Reverse-
    GL_REVERSE_SUBTRACT.
  3. Sets the coefficient that is multiplied by the frame buffer color.

    0
    Constant value 0.
    1
    Constant value 1.
    Pixel Color
    Pixel color.
    1-Pixel Color
    1-Pixel color.
    Pixel Alpha
    Pixel alpha.
    1-Pixel Alpha
    1-Pixel alpha.
    eFB Alpha
    Framebuffer alpha.
    1-eFB Alpha
    1-framebuffer alpha.

Logic Calculation Mode

Logic Calculation Mode

  1. Sets the calculation method for logical calculations.

    0
    Calculation result=0.
    1
    Calculation result=1.
    Pixel Color
    Calculation result=pixel color.
    ~Pixel color
    Calculation result=~pixel color.
    eFB Color
    Calculation result=Framebuffer color.
    ~eFB color
    Calculation result=~Framebuffer color.
    Pixel color & eFB color
    Calculation result=Pixel color & framebuffer color.
    ~(Pixel color & eFB color)
    Calculation result=~Pixel color & framebuffer color)..
    Pixel color | eFB color
    Calculation result=Pixel color | framebuffer color.
    ~(Pixel color | eFB color)
    Calculation result=~(Pixel color | framebuffer color).
    Pixel color ^ eFB color
    Calculation result=Pixel color ^ framebuffer color.
    ~(Pixel color ^ eFB color)
    Calculation result=~(Pixel color ^ framebuffer color).
    Pixel color & ~eFB color
    Calculation result=Pixel color & ~framebuffer color.
    ~Pixel color & eFB color
    Calculation result=~Pixel color & framebuffer color.
    Pixel color | ~eFB color
    Calculation result=Pixel color | ~framebuffer color.
    ~Pixel color | eFB color
    Calculation result=~Pixel color | framebuffer color.

CONFIDENTIAL