nw::snd::SoundDataManager::IsDataLoaded Member Function
bool IsDataLoaded(
SoundArchive::ItemId itemId,
u32 loadFlag = LOAD_ALL
) const;
bool IsDataLoaded(
const char * pItemName,
u32 loadFlag = LOAD_ALL
) const;
IsDataLoaded(SoundArchive::ItemId, u32)
|
Determines whether the specified data is loaded. |
IsDataLoaded(const char *, u32)
|
Determines whether the specified data is loaded. |
IsDataLoaded(SoundArchive::ItemId, u32)You can use loadFlag to restrict which data can be checked. By default, you can check whether all related items are loaded.
IsDataLoaded(const char *, u32)You can use loadFlag to restrict which data can be checked. By default, you can check whether all related items are loaded.
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