nw::snd::Sound3DManager::SetMaxPriorityReduction Member Function#include <nw/snd/snd_Sound3DManager.h>
void SetMaxPriorityReduction(
int maxPriorityReduction
);
| Name | Description | |
|---|---|---|
| in | maxPriorityReduction | Maximum priority reduction. |
This function sets the maximum priority reduction amount.
The 3D sound priority is reduced in proportion to the volume attenuation. This function sets the the value by which to reduce priority when the volume is 0.
CONFIDENTIAL