nw::snd::Sound3DActor::Finalize Member Function#include <nw/snd/snd_Sound3DActor.h> void Finalize();
None.
Destroys the 3D sound actor.
Although this is called by the destructor, it is also okay to call it explicitly.
To reuse the same Sound3DActor instance, you must first call this function, then call Initialize again.
CONFIDENTIAL