nw::lyt::res::WindowContent Structurestruct WindowContent
{
Color vtxCols[VERTEXCOLOR_MAX];
ut::ResU16 materialIdx;
ut::ResU8 texCoordNum;
ut::ResU8 padding[1];
};
Window content information.
The following data structure follows this structure.
・ res::Vec2 texCoords[texCoordNum][VERTEX_MAX]
| vtxCols | Color | Vertex color. | |
|---|---|---|---|
| materialIdx | ut::ResU16 | Material index. | |
| texCoordNum | ut::ResU8 | The number of texture coordinates. | |
| padding | ut::ResU8 | (Not used.) |
CONFIDENTIAL