nw::lyt::res::Vec3 Structurestruct Vec3
{
ut::ResF32 x;
ut::ResF32 y;
ut::ResF32 z;
};
Maintains 3D vectors inside resources.
| x | ut::ResF32 | The x coordinate value. | |
|---|---|---|---|
| y | ut::ResF32 | The y coordinate value. | |
| z | ut::ResF32 | The z coordinate value. |
| Constructors and Destructors | ||
|---|---|---|
| Vec3 | Constructor. | |
| Other | ||
| operator const math::VEC3 | A conversion operator. | |
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