nw::lyt::Window::Window Constructor

Syntax

Window(
     u8 contentTexNum,
     u8 frameTexNum
);

Arguments

Name Description
contentTexNum Maximum number of textures to be used within the content region.
frameTexNum The maximum number of textures to be used by the frame.

Description

Constructor.

This constructor allocates memory for the number of textures specified for the content region and frame (common to the four sides), and generates an object.

Revision History

2009/09/18
Initial version.

CONFIDENTIAL