nw::lyt::LoadTexture Functionconst TextureInfo LoadTexture( const void * pImgRes, u32 size, int texLoadFlag = 0 );
| Name | Description | |
|---|---|---|
| pImgRes | Resource. | |
size |
Resource size. | |
| texLoadFlag | Flag for controlling the loading method. |
Loads textures into OpenGL.
NN_GX_MEM_FCRAM | GL_NO_COPY_FCRAM_DMP is specified when the default value is used for texLoadFlag.
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