nw::gfx::res::ResTextureMapper Class

Syntax

class ResTextureMapper : public nw::ut::ResCommon< ResTextureMapperData >

Description

Binary resource class that manages texture and sampler settings and represents texture mappings for meshes.

Member Functions

ResTextureMapper Constructor.
ref
operator==
operator!=
SetTexture Sets a texture to a texture mapper. After setting the texture, it will generate a command.
GetTexture Gets a texture from a texture mapper.
Setup Initializes a resource.
Cleanup Cleans up a resource.
CloneDynamic Clones a texture mapper from a resource.
GetMemorySizeForClone Gets the memory size required at time of cloning.
DestroyDynamic Destroys a ResTextureMapper resource.
GetTypeInfo Gets the type information for the resource.
ptr Returns a pointer to a binary resource structure. (Derived from ResCommon)
IsValid Determines whether a pointer to a resource is null.(Derived from ResCommonBase.)
S GetClassName

Class Hierarchy

nw::ut::ResCommonBase
  nw::ut::ResCommon
    nw::gfx::res::ResTextureMapper


CONFIDENTIAL