nw::gfx::res::ResShaderProgramDescription::GetGeometryUniformIndex Member Function

Syntax

s32 GetGeometryUniformIndex(
     const char* name,
     ShaderBinaryInfo::SymbolType * pSymbolType
) const;

Arguments

Name Description
in name The uniform name.
out pSymbolType Memory used for getting the uniform type.

Return Values

Gets the index of the shader uniform register. Returns -1 if not found.

Description

Gets the geometry shader uniform index.


CONFIDENTIAL