nw::gfx::res::ResShaderProgramDescription::GetAttributeSymbols Member Function
const char * GetAttributeSymbols(
int idx
) const;
const nw::ut::internal::ResArray< const nw::ut::BinString, nw::ut::internal::ResArrayPrimitiveTraits > GetAttributeSymbols() const;
| GetAttributeSymbols ( int ) | Gets the symbol name of the vertex attribute. |
| GetAttributeSymbols ( ) |
Gets the symbol name of the vertex attribute.
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