nw::gfx::res::ResShader Class

Syntax

class ResShader : public nw::gfx::res::ResSceneObject

Description

Base class for binary resources that represent shaders.

Member Functions

ResShader Constructor.
ptr Gets a pointer to actual data.
ref Gets the reference to the actual data.
operator==
operator!=
GetRevision Gets the revision.
Setup Initializes a resource.
Cleanup Cleans up a resource.
Dereference Resolves the reference and gets the ResBinaryShader.
GetHeader Gets the header information.(Derived from ResSceneObject.)
SetHeader Sets the header information.(Derived from ResSceneObject.)
GetName Gets the name of the resource.(Derived from ResSceneObject.)
GetUserDataCount Gets the number of instances of user data.(Derived from ResSceneObject.)
GetUserData Gets user data.(Derived from ResSceneObject.)
GetUserDataIndex Gets the index number of user data in the dictionary.(Derived from ResSceneObject.)
GetTypeInfo Gets instance type information.(Derived from ResSceneObject.)
IsValid Determines whether a pointer to a resource is null.(Derived from ResCommonBase.)
S GetClassName

Class Hierarchy

nw::ut::ResCommonBase
  nw::ut::ResCommon
    nw::gfx::res::ResSceneObject
      nw::gfx::res::ResShader


CONFIDENTIAL