nw::gfx::res::ResReferenceTexture Class

Syntax

class ResReferenceTexture : public nw::gfx::res::ResTexture

Description

Binary resource class that represents a texture indirectly as a reference.

Member Functions

ResReferenceTexture Constructor.
ptr Gets a pointer to actual data.
ref Gets the reference to the actual data.
operator==
operator!=
GetPath Gets the path representing the texture to be referenced.
GetTargetTexture Gets the texture to be referenced.
GetRevision Gets the revision.(Inherited from ResTexture.
Dereference Obtains the texture entity, and not the reference.(Inherited from ResTexture.
Setup Initializes the texture resource.(Inherited from ResTexture.
Cleanup Cleans up a resource.(Inherited from ResTexture.
GetHeader Gets the header information.(Derived from ResSceneObject.)
SetHeader Sets the header information.(Derived from ResSceneObject.)
GetName Gets the name of the resource.(Derived from ResSceneObject.)
GetUserDataCount Gets the number of instances of user data.(Derived from ResSceneObject.)
GetUserData Gets user data.(Derived from ResSceneObject.)
GetUserDataIndex Gets the index number of user data in the dictionary.(Derived from ResSceneObject.)
GetTypeInfo Gets instance type information.(Derived from ResSceneObject.)
IsValid Determines whether a pointer to a resource is null.(Derived from ResCommonBase.)
S GetClassName

Class Hierarchy

nw::ut::ResCommonBase
  nw::ut::ResCommon
    nw::gfx::res::ResSceneObject
      nw::gfx::res::ResTexture
        nw::gfx::res::ResReferenceTexture


CONFIDENTIAL