nw::gfx::res::ResImageTexture::DynamicBuilder Classclass DynamicBuilder
Class for dynamically building cameras. Memory is allocated in the number of bytes equal to the specified height and width in pixels. Memory for mipmaps is also allocated when a mipmap size has been specified.
DynamicBuilder
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Constructor. | |
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~DynamicBuilder
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Destructor. | |
Height
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Sets the texture height. | |
Width
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Sets the texture width. | |
MipmapSize
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LocationFlag
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Sets the texture location information flag. | |
LocationAddress
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Sets the physical address of the texture. | |
Format
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Sets the value of the format set in the register. | |
ExecutingMemoryFill
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Sets whether to clear the allocated pixel memory to zero. | |
DynamicAllocation
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Sets a flag specifying whether to dynamically allocate memory in FCRAM. Memory is allocated dynamically by default for ResImageTexture objects. |
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Create
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Dynamically creates a texture. |
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