nw::gfx::res::ResImageTexture::Description Structurestruct Description
{
s32 height;
s32 width;
s32 mipmapSize;
u32 locationFlag;
u32 locationAddress;
u32 formatHW;
bool executingMemoryFill;
bool isDynamicAllocation;
};
Content to configure.
| height | s32 | The texture height. | |
|---|---|---|---|
| width | s32 | The texture width. | |
| mipmapSize | s32 | The mipmap size. | |
locationFlag
|
u32 | Texture location information flag. | |
| locationAddress | u32 | The texture address. | |
| formatHW | u32 | Value of the format set in the register. | |
| executingMemoryFill | bool | Indicates whether to clear the allocated pixel memory to zero. | |
| isDynamicAllocation | bool | Flag for dynamically allocating memory. |
Description
|
Constructor. |
|---|
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