nw::gfx::res::ResCubeTexture::SetLocationAddress Member Function
void SetLocationAddress(
CubeFace face,
u32 address
);
| Name | Description | |
|---|---|---|
| in | face | The cube texture face. |
| in | address | The logical address of the texture image already deployed in memory. This may be an address in VRAM. |
Sets the address of the texture image already deployed in memory.
This is set before calling Setup. If both LocationFlag and Location address have been set, LocationAddress is given priority and LocationFlag is ignored. Textures are not copied with LocationAddress. Transfer separate images using nngxAddVramDmaCommand or other function.
CONFIDENTIAL