nw::gfx::TransformNode::Create Member Functionstatic TransformNode * Create( SceneNode * parent, ResSceneObject resource, const TransformNode::Description & description, os::IAllocator * allocator );
| Name | Description | |
|---|---|---|
| in | parent | Parent node. |
| in | resource | Resource. |
| in | description |
Content to configure. |
| in | allocator | Allocator. |
Creates a transform node from a resource.
CONFIDENTIAL