nw::gfx::SkeletalModel::SetFullBakedAnimEnabled Member Function

Syntax

void SetFullBakedAnimEnabled(
     bool enable
);

Arguments

Name Description
enable

Return Values

None.

Description

Sets a value indicating whether to use fully baked animation.

Specify true to not update skeletons. This also sets the ResSkeletonData::FLAG_MODEL_COORDINATE flag. Note that normal animations will not play properly when specifying true.

Specify false to clear the ResSkeletonData::FLAG_MODEL_COORDINATE flag.

Note that this changes the flag for the originally shared skeleton when sharing skeletons.


CONFIDENTIAL