nw::gfx::SkeletalModel::Builder Classclass Builder
Class for building skeletal models.
The default value for IsFixedSizeMemory is true. Most maximum settings are ignored if changed to false.
| Builder | Constructor. | |
|---|---|---|
~Builder
|
Destructor. | |
IsFixedSizeMemory
|
Sets a flag indicating whether memory is to be allocated even other than at time of creation. | |
MaxChildren
|
Sets the maximum number of children. | |
MaxCallbacks
|
Sets the maximum number of callbacks that can be managed. | |
BufferOption
|
Sets the buffer-generation options. | |
| SharedMaterialModel | Sets the model being shared with when sharing materials. | |
SharedSkeleton
|
Sets the shared skeleton. | |
| MaxAnimObjectsPerGroup | Specifies the maximum number of AnimObject's per AnimGroup. | |
| IsAnimationEnabled | Sets whether animation is possible. | |
Create
|
Creates a skeletal model. | |
GetMemorySize
|
Gets the memory size required at time of creation. | |
GetDeviceMemorySize
|
Gets the device memory size required at time of creation. |
CONFIDENTIAL