nw::gfx::SceneContext::Builder Classclass Builder
Class for building scene context classes.
The default value for IsFixedSizeMemory is true. Various maximum settings are ignored if changed to false.
| Builder | ||
|---|---|---|
IsFixedSizeMemory
|
Sets a flag indicating whether memory is to be allocated even other than at time of creation. | |
MaxSceneNodes
|
Sets the maximum number of scene nodes. | |
| MaxModels | Sets the maximum number of models. | |
| MaxSkeletalModels | Sets the maximum number of skeletal models. | |
MaxCameras
|
Sets the maximum number of cameras. | |
| MaxLights | Sets the maximum number of lights. | |
MaxFragmentLights
|
Sets the maximum number of fragment lights. | |
MaxVertexLights
|
Sets the maximum number of vertex lights. | |
MaxHemiSphereLights
|
Sets the maximum number of hemispherical lights. | |
MaxAmbientLights
|
Sets the maximum number of ambient lights. | |
MaxFogs
|
Sets the maxinum number of fog objects. | |
MaxParticleSets
|
Sets the maximum number of particle sets. | |
| MaxParticleEmitters | Sets the maximum number of particle emitters. | |
| MaxParticleModels | Sets the maximum number of particle models. | |
| MaxAnimatableNodes | Sets the maximum number of scene nodes to be animated. | |
Create
|
Creates a scene context. |
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