nw::gfx::IRenderTarget::CreateOffScreenBuffer Member Functionstatic IRenderTarget * CreateOffScreenBuffer( os::IAllocator * allocator, ResTexture resTexture );
| Name | Description | |
|---|---|---|
| in | allocator | Allocator. |
| in | resTexture | The texture to be drawn. |
Creates a render target for off-screen rendering.
CONFIDENTIAL