nw::gfx::CalculatedTransform::Flag Enumerated Typeenum Flag;
| Value | Description |
|---|---|
FLAG_IS_WORLDMATRIX_CALCULATION_ENABLED |
Will be 1 if calculating a world matrix. |
FLAG_IS_VALID |
Will be 1 if the transform info is valid. |
FLAG_IS_IGNORE_TRANSLATE |
Will be 1 if the translation calculation can be ignored. |
FLAG_IS_IGNORE_SCALE |
Will be 1 if the scaling calculation can be ignored. |
FLAG_IS_IGNORE_ROTATE |
Will be 1 if the rotation calculation can be ignored. |
FLAG_IS_IDENTITY |
Will be 1 if it is normalized. |
FLAG_IS_ROTATE_TRANSLATE_ZERO |
Will be 1 if there is no rotation and translation. |
FLAG_IS_ROTATE_ZERO |
Will be 1 if there is no rotation. |
FLAG_IS_TRANSLATE_ZERO |
Will be 1 if there is no translation. |
FLAG_IS_SCALE_ONE |
Will be 1 if all scaling values are 1. |
FLAG_IS_UNIFORM_SCALE |
Will be 1 if all scaling values are the same. |
FLAG_IS_DIRTY |
Assumes a value of 1 if the value changes. |
| FLAG_FORCE_VIEW_CALCULATION_ENABLED | Always 1 as long as UpdateView is calculated. |
| FLAG_CONVERTED_FOR_BLEND | Assumes a value of 1 if there is a conversion to a space for animation blending. |
FLAG_DEFAULT |
Default value for bit flags. |
Definitions of bit flags that store additional info about transforms.
CONFIDENTIAL