nw::gfx::BillboardUpdater::Update Member Function
void Update(
math::MTX34 * worldMatrix,
const math::MTX34 & viewMatrix,
const math::MTX34 & inverseViewMatrix,
const math::VEC3 & cameraPosition,
const CalculatedTransform & worldTransform,
const CalculatedTransform & localTransform,
ResBone::BillboardMode billboardMode
) const;
| Name | Description | |
|---|---|---|
| out | worldMatrix |
World matrix to update. |
| in | viewMatrix |
View matrix. |
| in | inverseViewMatrix |
Inverse matrix of the view matrix. |
| in | cameraPosition |
Camera coordinates. |
| in | worldTransform |
World transform of the bone. |
| in | localTransform |
Local transform of the bone. |
| in | billboardMode |
Type of billboard to adjust. |
Performs billboarding calculations and updates the world matrix.
CONFIDENTIAL