nw::gfx::AnimBinding::SetAnimObject Member Function
bool SetAnimObject(
AnimObject * animObject,
int objectIdx = 0
);
bool SetAnimObject(
int groupIdx,
AnimObject * animObject,
int objectIdx = 0
);
bool SetAnimObject(
const char * animGroupName,
AnimObject * animObject,
int objectIdx = 0
);
| SetAnimObject ( AnimObject *, int ) | Sets the animation object. Determines the group to be set within the animation binding based on the name of the animation group that was bound to the animation object. |
| SetAnimObject ( int, AnimObject *, int ) | Sets the animation object. |
| SetAnimObject ( const char *, AnimObject *, int ) | Sets the animation object. |
Sets the animation object. Determines the group to be set within the animation binding based on the name of the animation group that was bound to the animation object.
Sets the animation object.
Sets the animation object.
CONFIDENTIAL