nw::gfx::AmbientLight::GetMemorySize Member Function
static size_t GetMemorySize(
ResAmbientLight resource,
Description description,
size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT
);
static size_t GetMemorySize(
ResTransformNode resTransformNode,
Description description,
size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT
);
static size_t GetMemorySize(
ResSceneNode resSceneNode,
Description description,
size_t alignment = os::IAllocator::DEFAULT_ALIGNMENT
);
GetMemorySize(ResAmbientLight, Description, size_t)
|
Gets the memory size required at time of creation. |
GetMemorySize(ResTransformNode, Description, size_t)
|
Gets the memory size required at time of creation. |
GetMemorySize(ResSceneNode, Description, size_t)
|
Gets the memory size required at time of creation. |
GetMemorySize(ResAmbientLight, Description, size_t)Gets the memory size required at time of creation.
GetMemorySize(ResTransformNode, Description, size_t)Gets the memory size required at time of creation.
GetMemorySize(ResSceneNode, Description, size_t)Gets the memory size required at time of creation.
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