NintendoWare 3dsMaxPlugin Revision History

Index

■ 1.2.0

Added and Changed Features

■ 1.1.0

Added and Changed Features

Bug fixes

■ 1.0.0

Added and Changed Features

■ 0.8.0

Added and Changed Features

Changes in 1.2.0

Note 22-X01: Fixed the problem that caused names to be improperly output in "NodeName"

Fixed the problem that caused names to be improperly output in "NodeName" of the DccToolSourceNodeMetaData tag.

Note 22-X02: Fixed the problem where names were duplicated in lookup table sets

Fixed the problem were names where duplicated in the material lookup table set and the right lookup table set.

Note 22-X03: Added options to the Export Plug-in

Added "Compress Material." Added "Mesh Visibility Mode." Discarded "Translate Precision," "Rotate Precision," and "Scale Precision. Added "Scale Quantize Quality," "Rotate Quantize Quality," and "Translate Quantize Quality." Added "Use CreativeStudio."

Note 22-X04: Support for output of scene environment data

Scene environment data output was supported. (.cenv file output)

Note 22-X05: Support for the resident version of CreativeStudio

The resident version of CreativeStudio can now be used when optimizing.

Changes in 1.1.0

Note 19-X01: Fixed a bug where node compression was not being suppressed for meshes that use skinning

A bug was fixed where nodes were being incorrectly compressed even though "Don't compress this node" was set under "NW4C No Compress Node" for mesh nodes that utilize skinning.

Note 19-X02: Added options to the Export Plug-in

The Frame Format option was added. Added node compression types to Compress Node options of the Export plug-in. The Optimize Primitive option was added. The Non-Uniform Scale option was added. The Max Reserved Uniform Registers option was added.

Note 19-X03: Added merge functionality

Added merge functionality to the Export plug-in.

Note 19-X04: Added a Blend Mode to the material attributes.

Added a Blend Mode to the material attributes.

Note 19-X05: Support for visibility animations

Support for visibility animations has been added. (.cmdla file output)

Note 19-X06: Support for camera animation

Support for Color Animations has been added. (.ccam file output)

Note 19-X07: Support for light animation

There is now support for light animation. (.clgt file output)

Note 19-X08: Support for material animations

Support for material color animations has been added. (.cmata file output) Color animations and texture coordinate SRT animations can be output.

Note 19-X09: The number of elements exported for vertex color is now determined by the presence/absence of vertex alpha.

In version up to now, vetex color was always output using all four RGBA components. Output of only the three RGB components is now possible if no vertex alpha has been set.

Note 19-X10: Added error and warning messages

Added error and warning messages for more cases.

Note 19-X11: Reduced the amount of memory used.

The amount of memory used by the export plug-in has been reduced.

Changes in 1.0.0

Note 17-X01: Added export settings I/O

Export settings can now be saved as files and loaded.

Note 17-X02: Added plug-in for setting the rendering priority of polygons

A plug-in for setting the rendering priority of polygons has been added.

Note 17-X03: Support for texture pattern animations

There is now support for texture pattern animations.

Note 17-X04: Added plug-in for setting billboards

A plug-in for billboard settings has been added.

Note 17-X05: Added 64-bit version of plug-in

Added the 64-bit version of the plug-in.

Changes in 0.8.0

Note 15-X01: Release of 3dsMax plug-in

The 3dsMax plug-in was released.














































CONFIDENTIAL