Texture Management Window

Use this window to manage textures in the layout.

Texture Management Window

  1. Loads texture image files.

  2. Creates a picture pane using the selected texture.

  3. Updates the display based on the latest information. Click here when the texture image has been changed externally.

  4. Resets the image file path for the texture.
    Use when the texture position, such as the folder structure, changes.
    In this case, the specified file must have the same filename.

  5. Selects textures not used in the layout.

  6. Deletes the selected texture.

  7. Selects the Display Format for Texture Information

    Image View format

    Displays texture information as a list of images.

    Detail View Format

    Displays texture information in a list.

  8. This area is used to display texture information. Displays texture information in either Image View format or Detail View format.

    Image View format

    Texture Management Image View Format

    1. Displays a list of textures using resized images.
    2. The name of the texture.
    Detail View Format

    Texture List Detail View Format

    1. The name of the texture.
    2. The format of texture after binary conversion.

      L4
      4-bit luminance
      L8
      8-bit luminance
      A4
      alpha 4 bits
      A8
      alpha 8 bits
      LA4
      4-bit luminance and 4-bit alpha
      LA8
      8-bit luminance and 8-bit alpha
      HILO8
      8-bit R and 8-bit G components
      RGB565
      5-bit R, 6-bit G, and 5-bit B components
      RGB8
      8-bit RGB components
      RGB5_A1
      5-bit RGB and 1-bit alpha components
      RGBA4
      4-bit RGBA components
      RGBA8
      8-bit RGBA components
      ETC1
      Compressed RGB
      ETC1_A4
      Compressed RGB and 4-bit alpha components
    3. The texture width.
    4. The texture height.
    5. The proportion of blank area when texture size has been padded to a power of two.
    6. The size of blank area when texture size has been padded to a power of two.
    7. The file path where the texture is saved.
    8. This area is used to display texture images. Displays the selected texture's image.
    9. Shows the size of the blank area in the overall texture and the size of that blank area as a percentage of the entire texture size.

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