Materials

The items in this section describe the following concepts regarding materials.

Item Description
Material Pipelines Describes the data flow in the material Properties panel.
Vertex Operation (Vertex Shader) Describes vertex processing.
Light Types and Settings Describes the types of lights and their settings.
Texture combiners Describes texture combiners.
Lookup tables Describes lookup tables.
Blender Describes the mechanisms of the blender.
Framebuffer Describes the framebuffer.

CONFIDENTIAL