bool IsValidBinaryFile(
const BinaryFileHeader * pHeader,
u32 signature,
u32 version,
u16 minBlocks = 1
);
| Name | Description | |
|---|---|---|
| in | pHeader | Pointer to the file header to be checked. |
| in | signature | Signature that should be stored |
| in | version | Version that should be stored |
| in | minBlocks | Minimum number of binary blocks that should be stored |
Checks the validity of the NintendoWare standard binary file header.
CONFIDENTIAL