#include <nw/snd/snd_SoundSystem.h> static void SoundFrameProcess();
None.
Executes the sound frame process.
If a sound thread has not been started with Initialize, this function must be called within the user application.
Typically, this function is called once within a user application between calls to nn::snd::WaitForDspSync and nn::snd::SendParameterToDsp.
For details, see the demos/snd/createSoundThreadManually demo.
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