#include <nw/snd/snd_SoundPlayer.h>
void SetPlayableSoundCount(
int count
);
| Name | Description | |
|---|---|---|
| in | count | Number of sounds that can be played simultaneously. |
Sets the number of sounds that are simultaneously playable.
If a sound that exceeds the set number of sounds is played, the player priority set for each sound is compared and the sound with the lowest priority is stopped.
When SoundArchivePlayer class is used, the simultaneous playback number specified in the sound archive is automatically set at initialization time.
When using the player heap, the upper limit on the number of simultaneous playbacks that can be specified with this function is limited to the number of simultaneous playbacks configured during setup. If a value greater than the upper limit is specified, it is reduced to the upper limit value.
CONFIDENTIAL