#include <nw/snd/snd_SoundPlayer.h>
template< class Function >
Function ForEachSoundPriorityOrder(
Function function,
bool reverse = false
);
| Name | Description | |
|---|---|---|
| in | function | Function pointer or function object |
| in | reverse | Specify TRUE to reverse the processing order. |
Performs the processing for all sound currently playing on the player in order of priority.
Other operational specifications are the same as ForEachSound.
SoundHandle Class
ForEachSound
CONFIDENTIAL