#include <nw/snd/snd_SoundHeap.h> typedef void(* nw::snd::SoundHeap::DisposeCallback)(void *mem, unsigned long size, void *userArg);
Called when a memory block has been destroyed.
The callback function is passed to the memory block as an argument of SoundHeap::Alloc and invoked when that memory block is freed by either SoundHeap::Clear or SoundHeap::LoadState.
CONFIDENTIAL