nw::snd::SoundDataManager::IsDataLoaded Member Function#include <nw/snd/snd_SoundDataManager.h>
bool IsDataLoaded(
const char * pItemName,
u32 loadFlag = LOAD_ALL
) const;
| Name | Description | |
|---|---|---|
| in | pItemName | Label string of the data whose loaded status is being checked. |
| in | loadFlag | Flag indicating whether to check the associated data. |
true if the data is loaded; returns false if the data is not loaded. Determines whether the specified data is loaded.
You can use loadFlag to restrict which data can be checked. By default, you can check whether all related items are loaded.
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