nw::snd::SoundDataManager::IsDataLoaded Member Function

Syntax

#include <nw/snd/snd_SoundDataManager.h>

bool IsDataLoaded(
     SoundArchive::ItemId itemId,
     u32 loadFlag = LOAD_ALL
) const;

Arguments

Name Description
in itemId Item ID of the sound data whose loaded status is being checked.
in loadFlag Flag indicating whether to check the associated data.

Return Values

Returns true if the data is loaded; returns false if the data is not loaded.

Description

Determines whether the specified data is loaded.

You can use loadFlag to restrict which data can be checked. By default, you can check whether all related items are loaded.

See Also

LoadData

Revision History

2010/04/09
Initial version.

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