nw::snd::SoundArchive::SequenceSoundInfo Structure

Header file: nw/snd/snd_SoundArchive.h

Syntax

struct SequenceSoundInfo
{
   u32 startOffset;
   u32 bankIds[SEQ_BANK_MAX];
   u32 allocateTrackFlags;
   u8 channelPriority;
   bool isReleasePriorityFix;
};

Description

This structure stores setup information for the sequence sound.

This structure is used to get sequence sound information defined in a sound archive.

Member Variables

startOffset This is private. It is used internally by the library.
bankIds Bank IDs used in sequence sounds.
allocateTrackFlags A bit flag representing tracks included in the sequence sound. This represents track 0, track 1, track 2, and so on in order starting at the least-significant bit.
channelPriority The channel priority value of the sound produced by the sequence sound.
isReleasePriorityFix A flag representing whether priority for the sound produced by the sequence sound is fixed at time of release. If not fixed, the priority is lowered at time of release.

Member Functions

SequenceSoundInfo Constructor.

See Also

ReadSequenceSoundInfo

Revision History

2010/01/15
Initial version.

CONFIDENTIAL