nw::snd::SoundActor::GetPlayableSoundCount Member Function

Syntax

#include <nw/snd/snd_SoundActor.h>

int GetPlayableSoundCount(
     int actorPlayerId
) const;

Arguments

Name Description
in actorPlayerId The actor player number.

Return Values

Returns the number of sounds that can be simultaneously played by the actor player.

Description

Gets the number of sounds that can be simultaneously played by the actor player.

See Also

SetPlayableSoundCount

Revision History

2010/02/23
Initial version.

CONFIDENTIAL