class FxDelay : public nw::snd::FxBase
The delay effect class.
For details on how to use effects, see the SoundSystem class.
Effects are processed by the CPU, not a DSP.
| nw::snd::FxDelay::Param | A structure for delay parameters. |
|---|
| Constructors and Destructors | ||
|---|---|---|
| FxDelay | Constructor. | |
| V | ~FxDelay | Destructor. |
| Effect | ||
| V |
Initialize
|
Initializes the effect. |
| V |
Finalize
|
Stops the effect. |
| V | UpdateBuffer | Performs effect processing. |
| SetParam | Sets delay parameters. | |
| GetParam | Gets the delay parameter. | |
| Memory Allocation | ||
| GetRequiredMemSize | Gets the memory size required by the reverb effect. | |
| AssignWorkBuffer | Allocates memory to be used by the effect. | |
| ReleaseWorkBuffer | Frees the memory that was used by the effect. | |
nw::snd::FxBase
nw::snd::FxDelay
SoundSystem class
FxBase class
CONFIDENTIAL